The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
Oculus VR doesn’t seem to have any immediate plans to work with consoles, but their aspirations for software seem to be very large. Oculus VR announced they would be opening up a software division to ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
Oculus the creators of the Oculus Rift virtual reality headset which will be finally be launching as a consumer unit next month, have this month released a new avatar lip synchronisation plug-in, ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Oculus is releasing the hand tracking feature early – it was supposed to come out in 2020, but you can try it this week. It will arrive as part of the v12 update, after you have that installed, you’ll ...
Unity and Oculus have announced a partnership to release a free VR game development, design, and best practices course. Entitled, "Design, develop and deploy for VR," the program contains a total of ...
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